An article or two ago I mentioned that I had a case for Crackdown that was complete, except for the actual game disc. Well after a quick ebay search I tracked down a disc only auction for $3, which was as cheap as I could find a disc only copy. After the game arrived I gave it a good play though, to make sure everything worked, and after I was done I put it in its rightful case.
I'm sure it's well documented on this blog that I love open world games to explore and roam around freely, so Crackdown fits well into that niche. But Crackdown is a bit different in that the city seems to be geared more toward the special jump ability and traveling over rooftops, instead of hopping into a car and just driving from A to B. Which is slightly odd, in Crackdown I strongly loathe driving, as I've always found my ability to bound up and over buildings the more entertaining way to go.
As an initial test for the game I deleted the Demo that had been sitting on my Xbox hard drive for years and started a new game save. As I started playing I was quickly quite frustrated by the game's difficulty; nothing I did seemed to make any progress, and I simply couldn't do anything right. After a few days of frustration I was about to give up, but as I was signing in (this games jargon for loading the save file) I noticed in my haste to get through the initial setup and begin the game, I had set the difficulty on the highest level (Psychotic). After I had rectified this problem I found the game a little bit too easy, but still very much enjoyable.
Crackdown was a fun game, but it only gave me about 4 or 5 days of gameplay. Although its short, and I don't see much replay value in it, the game is still worth a play through. I'm glad I held on to the case when I found it, and I'm glad I found a disc only copy fairly cheap. Now that I've beaten the game it will end up in the stack with the rest of my Xbox 360 games, but this game was well worth the time and money invested, which sadly wasn't much in either direction.