Tuesday, June 30, 2015

Preliminary Review: Dark Cloud for the PS2

Take an early PS2 RPG, add a bit of Harvest Moon, a dash of the later to come Lego series, a little bit of Sim City as well as My Sims and what do you get? Well, you would probably get something fairly similar to Dark Cloud.

As my video game hunting days have come to a silent halt, it's time for me to check out the games that I've already acquired. Somewhere within a 5 inch deep stack of loose PS2 discs was that of Dark Cloud. Completely unsure of what it was, I popped it in one night, about a month ago, and gave it a test.

At first I didn't fully get it, all I knew was that I enjoyed collecting these little parts, killing all these creatures and exploring this dungeon. The problem being that this was just a quick test, I didn't read anything, nor did I even save my progress. Weeks went by and the fun I had with Dark Cloud followed me around, so I decided to make some room on my memory card and actually give it a serious go, as well as read all the dialog this time.

This time I found out why the initial field was so barren, what I was expected to do within the dungeon and that there is no leveling system as such. I was tasked with rescuing and rebuilding my town from little orbs within a nearby dungeon to it's former glory, all the while collecting weapons and leveling them in a Final Fantasy 2 sort of leveling scheme. All of these things seemed fine, until a few levels into the dungeon, when things became quite difficult.

Now I will admit that I was a bit rushed and didn't really consider grinding, I was just having so much fun collecting the little bits and pieces of my town, that I never really cared to go back and grind out to level my weapon. So as I went deeper and deeper monsters became tougher and took larger chunks of my weapon's durability, which became greatly frustrating by the fact that the sword I worked so hard to level up would break at the drop of a hat.

As frustrating as things have been, perhaps only perpetrated by my own haste, things have also been quite fun. Dark Cloud looks great, in my opinion, for a 2001 PS2 title. I'm quite glad I picked it up when I found it, of course I picked up almost any loose PS2 disc I found anyway. Overall I'm enjoying the time I'm spending with Dark Cloud. I wish I could find the case and manual to have it complete, but at least I've got it, and I'm enjoying it anyway.

To be honest, I'm surprised this hasn't happened more often.

Back in January 2011 I walked into a cold, musty Salvation Army and stumbled upon a box in the tiny little electronic's section that had a Nintendo 64 with Mario Kart 64 in it, a PSone and few other miscellaneous items inside. Nothing had a price tag so I sheepishly asked an employee if she could tell me what they wanted for the whole box. She simply said "On second", turned around and shouted for the manager.

The manager asked me if I wanted everything and I acted as if I didn't, but inside I really did! He threw a price at me of $10. With everything that was inside I couldn't pass up $10, so I didn't. Needless to say, I went home that night feeling quite satisfied with the purchase. A fresh N64, Mario Kart 64, a few other good N64 games as well as the nice little PSone with a copy of Test Drive Off-Road 3 inside.
How it looked for my Sam's Scores article 4 years ago.
The joy was quickly quelled when I tried to use the console a few days later. I popped in South Park, as it was my newest PS game, and it failed to read it. Well, the joy wasn't completely gone immediately as I've had quite a few run-ins with lasers that didn't want to read discs anymore. Most of the time I've managed to get them reading and they usually last a little while longer, sadly this wasn't the case.

After quite a few failed adjustments I just gave up and tossed the presumed broken laser. Perhaps someday I could buy a replacement online and finally have a working PSone. Besides, at this point I already had an original PS console, as well as the slim PS2, I didn't need a working PSone to play games, more just a display piece, to say I had one. 

To this date I've acquired four PSone consoles in total. One without a lid, which means the laser from that one went into the one that is the subject of this entry. By now you may be asking yourself why I'm making a blog entry specifically for one of my four PSone consoles? Well, that's because this one in particular is quite special. How special? Keep reading!

While I was tinkering with the laser, I happened to notice that this console had some weird wires coming from the motherboard. Now, this isn't so weird as sometimes I've seen consoles with resistors soldered into places and jumper wires soldered in from A to B, etc. This being my first PSone, I didn't really pay much attention to it, I just replaced the laser and let everything go.




By the way, replacing the laser made the thing boot right up without problems, so that made me happy, but by this time I had 2 others that worked already, so it wasn't a big deal.

It was about three months ago, give or take, when I started looking into possibly importing PS games, or even making backups of some of my more scratched games. I'll be honest, I want to be able to play burnt backups of PS games anyway, but without a modded console I couldn't do that. I asked around, as I know a few friends who had played imported games on their PS consoles back in the day, and they explained to me their methods, none of which were modchips.

With a few weeks research I found that PSone consoles had modchips and they were quite easy to install. Then, it finally dawned on me. This was why none of my other PSone consoles had that chip, this one was special, it was modified!

Although it took me a while to finally get a backup burn that finally worked, it did in fact work. Albeit just a copy of PS cheat device discs, Gameshark, Code Breaker and Action Replay software on one disc. I even tested the console with four of the infamous anti-mod protected games, none of which were tripped up by the modchip. I'm not saying I'm going to go crazy, especially since my failure rate at making working backups was so high, but it is nice to have a modchip installed in my PSone and to be able to confirm it works.

To be honest, I'm surprised this hasn't happened more often. With modchips being fairly popular for PS, PSone, PS2 and a even other consoles, I'm surprised I haven't run across another console with a modchip installed. It would be nice to own a modified PS2 or something, but I'm not going to bother doing it myself. I'm excited that my PSone modchip works, it's just nice to have one as part of my collection that may come in handy, should I decide to start importing PS games.

Thursday, June 25, 2015

Movie license games I've been playing lately.

About two months ago I found myself in a bit of a video game slump. That desire to play a video game, yet not have to trudge through another campaign of something I've already done before. Well as I really have no desire to go buy anything new, that only left me with the option of indeed trudging through another campaign of something I've already done before.

My two choices were Scarface and The Godfather for the original Xbox. What you may notice right from the start is that these two games are both licensed titles, from movies that were both vastly better than their video game counterparts. But hey, when you're creating video games based on two of the best movies ever made, can video game media really do any justice to their namesake?

Now, the singlemost troublesome issue that I had with another play through of these games happened to be the opaque tinted glasses of nostalgia. I remember, quite fondly, sitting down of an evening and playing these games as I stretched out across the living room floor and sometimes even cuddled up to my Corgi. What I don't remember, however, are all the frustrating, brain aching moments when these games simply don't play by the rules. Not only do they not play by the rules, but they often glitched me into such a terrible position that it made continuing the game impossible.

After many, many, many, and I do mean many, tries, retries and varies stoppages for hours or even days, I managed to complete The Godfather, as well as get fairly deeply rooted within Scarface. I'm not going to go into great detail about the games, go check them out for yourself. Yes they frustrated me, but I also had a pretty good time once I finally relaxed and focused on the task that needed to be done.

Do these games do any justice to their movie namesakes? Absolutely not. In fact they had to alter the movie plot entirely for Scarface and say Tony survived the attack, lost everything and is now rebuilding his empire to take on Sosa and take him down. While in The Godfather, some unknown schmuck rises through the ranks, literally within in-game days depending on how fast you get things done, to become the Don. On a funny note, since Al Pacino's likeness was licensed for Scarface, they had to completely alter the look of Michael Corleone in The Godfather game. Neither character being voiced by Mr. Pacino.

These games could have been stand alone games with different themes, different titles and different characters, but instead they tied them to two of the most beloved and critically acclaimed movies of all time. Would they still be just as fun and frustrating of they were titled "Billy Bob the Coke Dealer" for Scarface and "Cheap New York Mafia Simulator" for The Godfather? I doubt it. I believe the only reason these games are fun at all weighs heavily on the titles they were licensed from. And that fact alone.

Saturday, June 6, 2015

Sonic Collection: Cross-platforming

Three years ago I wrote an entry here about my feelings on buying the exact same game for more than one console. Since that time I've slightly, and I do my slightly, laxed my opinions on that matter. For example, I would love to get 18 Wheeler for the Gamecube, simply because I love the Gamecube, even though I already have it for the Dreamcast and it's the exact same game.

But sometimes companies will release a game and add slightly varying content for each console, such as the Mega Man Anniversary Collection for the Gamecube, PS2 and Xbox, so I would gladly own them all. Or perhaps a company will release a game on one console, see how great it's selling and then release it with a slightly different title for other consoles, such as the Sonic Mega Collection and Sonic Mega Collection Plus.

Sonic Mega Collection was originally was released only for the Nintendo Gamecube, until things got a little greedy and they decided to release it as Sonic Mega Collection Plus for the PS2 and Xbox. Sonic Mega Collection Plus added additional games to the roster, including most of the Sonic games for the Game Gear, making it completely unfair to the owners of the Gamecube version. The Gamecube never saw a release of Sonic Mega Collection Plus, but the score was upped by the (in the USA) Gamecube only release of Sonic Gems Collection!

Without a Sonic Mega Collection Plus for the Gamecube, my only option was to hunt down a copy for either the PS2 or Xbox. Which just so happened today, at the Goodwill 50% off sale! The original price tag was $5.99, so I only paid $3 for it, so I can't complain. For what I paid, coupled with the additional games and the overall fact that it's genuinely a great product, I don't mind owning this and the Sega Mega Collection for the Gamecube, although I doubt I'll be playing the Gamecube version much from now on, rather I'll be hunting down a Sonic Gems Collection.

That brings me to the fact that I do own most of the Genesis Sonic games in cartridge form, so why would I want to own them again for the PS2? Well I guess it's ease of use. It's easier to pop in a disc to my PS2 and play games I don't own (the Game Gear Sonic games) alongside the games that I do already own. I mean, they're all on the same disc, so why not?


Wednesday, June 3, 2015

How Minecraft Helped my Anxiety Disorder.

Ah, Minecraft! One of the most popular, addictive and yet despised video games ever created. The time was mid-2012 and I was just starting to try and cope with my anxiety. What originally helped me was watching Minecraft videos on youtube. Youtube was rife with people using Fraps and Minecraft to record little series and wait for the viewers to find them.

After watching a handful of youtubers playing the game, I decided to give it a try myself. The problem was that I was only playing the free version; the old, extremely outdated, free version. After sending some videos to a friend of mine, knowing he would find it as interesting as I did, he actually bought us both a registration ticket for Minecraft. Sweet!

Now I wasn't just wasting hours on watching people playing Minecraft, I too was playing it! The constant element of exploration, the ability to go anywhere, see anything, battle, build and spelunk kept the majority of my anxiety at bay, at least while I was wrapped up in the world of Minecraft. My anxiety disorder was in no way healed or cured, but this was a major contributor to helping me keep my mind off the insanity that was going on inside my head, and inside my head alone.

I dreaded leaving the world of Minecraft, not out of OCD, although that may have been part of the reason, but because when I left my anxiety came tearing down the door of sanity, much the way a Zombie would in Minecraft. My anxiety would just creep up behind me and explode, much the way a Creeper would in Minecraft. All the hissing, negativity, jumping back and forth, coming and going as it pleases, only fighting back when I truly wanted to face my fears and be free, much the same way as the Enderman.

The countless hours turned into a giant man-made island kingdom out in the middle of the sea. It's taken many years, which throughout those years have helps me keep my mind off my anxiety disorder. Building, mining, creating, adventuring, collection and everything else that Minecraft encompasses, it all helped my anxiety, if only for the time I spent playing it. Again, Minecraft is in no way a cure for anything, but it did help me break the tension of anxiety, as well as taking me out of anxiety enough to help me realize this is an internal struggle, not the struggle that anxiety wants me to believe it is. It's a battle with calming the thoughts that anxiety feeds me, rather than believing them and allowing myself to fall into a downward spiral of anxiety.

Tuesday, May 12, 2015

My Kalamazoo Model 1

Years ago I picked up a Kalamazoo Model 1 from the Goodwill outlet store. I still haven't plugged it in to test it, mainly because it has an old 2 prong power cable and potentially a "death cap", which could send DC voltage through the chassis and down to me, which I would rather not chance.



Admittedly I'm completely ignorant of tube amps, and amp circuitry in generally, but I really wish that I could replace the power cable myself, as well as remedy any potentially death dealing capacitors. I don't want to screw anything up, yet I can't afford to send this off to a professional and have them send me a bill of more than this thing is really worth, just to have done things I feel I could have studied and done myself. (by which I mean simple soldering)



Being a solid state person I'm ill-prepared to maintain a tube amp, but I'm seriously wanting to get this thing turned on, turned up and listen to what it has to say. The problem is that I did a bit of research and found people on both sides of the fence saying these should be good to go, barring any unforeseen electrical issues, while others will say they should be checked over by a qualified technician to avoid damaging the amp or yourself.

Sure, it's not a Marshall, Gibson, Fender or any other well known vintage amp, and most of these aren't even used for guitar anymore. The Kalamazoo tube amps are now mostly used for mouth harps! I did happen to find one person on youtube who cranked a model 1, and it sounded REALLY nice, which makes me sad that I'm completely ignorant on how to fix this poor thing.







Everything except the end of the power cable looks to be in great shape, just a little bit attic. No black marks, no scary looking missing leads or wires to nowhere, everything looks great! Maybe someday I'll get this thing fixed, but there is such little information on checking and maintaining one of these, even with as popular as they are for harmonica players.

Guilty by association!

With vintage video game collecting becoming an ever increasingly popular hobby, prices seem to fluctuate from day to day. Through rarity, nostalgia, the desire to own something you didn't own when you were younger, or just the sheer desire to own something, people are placing higher and higher values on many different vintage games.

One thing that I've noticed is that sequels seem to be the harder to find, or more highly sought after video games. In many cases, sequels were either better or were released later in the life of any given console, making them harder to find or more desirable. But what happens when the price of the more scarce sequel invades the price of it's more plentiful predecessor?

Two examples I can think of, off the top of my head, are NES Flinstones and Chip n Dale. Without question Flintstones Surprise at Dinosaur Peak is rare, as is Chip n Dale's Rescue Rangers 2, but what I see is an ever increasing price tag on their more common cousins. And I believe the reason for that is highly lead by greedy sellers not wanting to pay attention to which one they have and potentially lose money.

As we're all aware video game resellers usually tend to just gloss over what they have and magically come up with a value from various online resources. To the untrained eye an ebay search with Surprise at Dinosaur Peak could make someone believe their Rescue of Dino and Hoppy seem like a gold mine. Sure, from a collector's point we would check and make sure that's what we have, as where a reseller in a rush to make a quick buck wouldn't be so thorough.

Likewise, even as a collector I sometimes get the labels of Chip N Dale 1 and 2 confused. I know they look different, but the purple Capcom design throws me off sometimes. Again, imagine being a foolish reseller or someone just wanting to make a quick buck off their old NES games. The time it takes to nail down exactly what you own is potentially costing you money. If it looks the same, price it and sell it! That's what most resellers do.

Another reason is that perhaps the seller in question doesn't know this is a sequel, or that there is any other version than what they have, so they mistakenly just take for granted that is the correct price. Again, it seems foolish from a collector's point of view, but then again so does the mysterious pricing of resellers, so it kind of makes sense.

I'm not saying the other games aren't good, or even hard to find, but it seems that when there is a small series of games for a vintage system, the rare one always seems to drive up the price of the other game(s). A series like Mega Man stands on it's own, as it was six games long on the NES. The weight of the series seems to be evenly spread throughout all six games. Although they each have their own price, no single copy of Mega Man is $200 while the others float around $20-40, merely because they bear the same name as the expensive one.

Why I love the Nintendo Gameboy

Growing up I was never afforded the allowance to get swept up in the newest and greatest electronic crazes, everything I owned was second hand at best. So when I learned that one of the neighborhood kids was selling his Atari 2600, I quickly starting begging my parents. After they bought it I learned that I had to share the Atari with my sister, who honestly never really connected with it as deeply as I did, but still that meant the system was never fully mine.

It wasn't until a few years later that I received my first brand new, and all my own Nintendo Gameboy for Christmas. Through the following years I slowly started collecting games for the little handheld, as they were cheap and plentiful. By this time most of the kids I knew were already bragging about their Atari Lynx and Sega Game Gears, as nobody really wanted to own the Nintendo Gameboy anymore. I even specifically remember one of the kids in school coming back from Christmas break and saying his mom had bought him NBA Jam TE for the Gameboy, and how much he hated her for getting it for the wrong system.

Needless to say I adored my Gameboy, which lead to countless nights sitting on the couch trying to catch just the right glimpse of light from the hall light, countless hours of sitting by the window at the dinning room table to catch the fading sun. Playing NBA Jam, Kirby's Dreamland, Metroid 2, Madden 95, F1 Race, among other Gameboy classics, until I knew them backwards and forward, and I loved them all. Until one day I threw a major childhood tantrum, smashing the screen on my Gameboy, it was dead... it was gone.

This taught me a very valuable lesson, as I spent months wishing I could play my Gameboy, but through my own childish stupidity I couldn't. I actually had to find other means of entertainment, which mostly ended up being me watching TV. The months went past and yet another Christmas arrived, perhaps this year I would get my own NES, or something to help me forget about my inability to play my Gameboy. What happened was Mom bought me a black "Play it Loud" Gameboy. I was ecstatic, and I knew better than to destroy this beauty!

I was back catching fire in NBA Jam, sucking up enemies in Kirby's Dreamland and rolling around aimlessly in Metroid 2. That is until I bought myself Pokemon Red; to be fair I gave my Mom the money and had her get it from her work, with a slight discount. After acquiring Pokemon Red I almost never put my Gameboy down, I was hooked! A handful of friends and I discussed Pokemon tournaments before Nintendo ever officially said anything about them. We planned them, but never actually held one.

I still clearly remember the joys of owning my very own system, even though it seems nobody other than myself and a small group of friends even wanted to own the Gameboy. I still remember the endless hours of enjoyment, throughout all seasons, weather conditions and all the time I spent just looking into that little green screen, lost within a completely different world.

Then came another addiction: Guitars. About the year 2002 I had been finding so many guitars at pawn stores that I wanted, it forced me to sell off stuff that I no longer had any desire to play, which happened to be video games. One of the first things to go was my entire Gameboy collection. I still regret it to this very day.

As the years have gone by I've acquired a few Gameboy consoles, in various working order, and I've even bought Gameboy Pocket and Color consoles, which I never had before. Even though I own more various Gameboys and games, accessories, etc. for the Gameboy I still regret having sold the collection I once had. Maybe in time it will come back to me, albeit slowly, but just maybe.

Tuesday, May 5, 2015

Gameboy Color Speaker Repair

After weeks of researching why I wasn't getting any sound from the speaker in my Gameboy Color, I've finally figured it out. The most common answer spewed out haphazardly was to change the speaker, but being the type of person who will test the most common answer as a theory, rather than accept it as fact, I proved that wasn't the case for my particular GBC. When tracking down why your GBC isn't making any sound there are many things to keep in mind. The GBC has many little components within the system that drive the speaker, so for many various reasons your GBC may not have sound. Most of these components will be perfectly fine, but sometimes you'll need to dig a little deeper than thousands of people saying the same thing in the same thread on a forum.

I know my speaker works because I tested it in another GBC, just to be sure that I didn't need to change the speaker. By this point I was fed up with having no sound and I was ready to just bypass the headphones and hardwire the speaker to get any sound from it at all. When I held the speaker wires to the headphone connections on the other side of the board the speaker came to life, which I found a little odd, as I don't believe the headphone jack should be live at this point.

So after a little more poking and fidgeting around, I goofed into figuring out what was ailing my particular GBC. Within the headphone jack of the GBC there is a tiny switch that either opens or closes the electronic signal path to the speaker output. As anytime with metal, sometimes it can corrode or tarnish, as was the case with my GBC. This doesn't allow the switch (simply two pieces of metal) to close properly, sending the signal that should be going to the speaker, instead directly to the headphone jack.

The switch in question is at the bottom right of the jack.
Outlined in red and yellow, these two pieces of metal should make
proper contact to send the sound through the speaker.
As you can see above, red and yellow need to make full contact to send the sound to the speaker. Once a headphone input is submitted, the dark grey bit (above red and to the left of yellow) breaks the connection and sends all the sound through the headphone input instead. As you may also see, the metal is quite dirty and tarnished, as are the connection points inside.

This connection is absolutely minuscule, making it almost impossible to properly clean between the two bits of metal. I tried to slide a tiny flat screwdriver down between the two and scrape away anything I could, without success. Finally what I did was press the one piece (highlighted in red) down with one screwdriver, while pressing up toward the other piece from a small hole on the side of the headphone jack, located just below the connection point.

After a little more tinkering around I finally got sound. Just to be sure it would work I plugged in my headphones, but once I unplugged them the sound was gone again. After a few more attempts of bending the one piece of metal, I finally got a fairly decent connection that would allow me to use headphones as well as the speaker once they were disconnected.

It's not perfect, but it's not something I've ever read online as being a fix for a GBC with no speaker sound. I get tired of the knee-jerk reaction of people on forums just regurgitating things they've seen said, and have possibly been correct, before just to be the first to answer a question. But just because someone has said something is the answer, even with conviction, it's not always the right answer. Test the answer like a theory, don't accept it as fact and keep poking, testing and find the answer yourself.

Saturday, May 2, 2015

Gameboy Color Fuse Repair

Of all the Gameboy Colors that I own only one of them gives me any real trouble. The problem child happens to be a green one that I bought from a Salvation Army about 4 years ago. I only paid 59 cents for the damn thing, so even if it never worked at all it was well worth the price I paid if only for use as parts.


Straight away I noticed the GBC would only come to life under battery power, so I quickly went to the internet for a little research. I found that the GBC has two fuses, one for battery power and another for the adapter plug. After bridging the fuse for the adapter port with tweezers the console came to life. All I had to do now was find a fuse. How hard could that be? Well, that happens to be almost impossible.

F1 and F2 (the last being the adapter) fuses marked.
This is how it should look.

Fast forward to when I acquired the GBC board from the outlet store. By this time the original guts from the green unit had been moved to an aftermarket yellow shell and the green shell was about to house the new GBC board. After some testing the board that I bought from the outlet store worked perfectly fine, it just needed a new power switch, which I later "repaired". As time went on the speaker in the yellow GBC stopped working completely! Now not only did this GBC only work off batteries, I could only hear it through headphones!

In an attempt to see why this thing was slowly decaying I swapped the speaker over into the green GBC, where it worked perfectly fine, so I'm assuming it needs the capacitor changed. I quickly became fed up with having two broken units and decided to just make one work completely. I figured it's best to have one completely working and I could figure out the problems with the green one later, or worst case use it for parts only.

After all was said and done the yellow one worked perfectly, yet the poor green one still has the old DMG-esque power switch, no sound and won't work off the DC adapter. What a sad, sad situation this little GBC has become. While I'm not too worried about the state of the switch, I do need this thing to at least make sound, and I surely would prefer it to work off both power options! With hope quickly slipping away I decided to take this thing apart one more time and see if there was any engineering I could do for it.

I had previous removed the blown fuse and decided I would just move the good fuse over so that I could use the adapter and bridge the connection to use batteries, as I feel using batteries would have a much lower likelihood to blow up the GBC without a fuse than a power adapter. After doing so I noticed the GBC wouldn't work at all. I checked the continuity and everything seemed to be fine, but for some reason the system still refuses to work off a power adapter. I knew it would work, like it did with the tweezers, so I was completely stumped and returned the fuse back to it's battery space and made sure it worked there, which it did.

After a bit of thinking I just decided I would err on the side of caution and not bridge the gap for the power adapter, instead I would piggyback off the battery fuse by soldering wires from the correct spots where the adapter fuse was and onto the sides of the battery fuse. After painstakingly, and half-heartedly, setting up the wires I plugged in the power adapter, hit the switch and hoped for the best. The GBC came to life! It was alive through the power adapter once more!

Not the most beautiful, but it works!

Now I know this isn't an ideal repair, but it does work. Ideally I would love to find a perfect replacement fuse to solder in and be perfectly safe, but if the power adapter has any issue now at least there is some form of fuse to stop it from killing the system. I do know, through a few other sets of GBC boards, that the fuse is a 1 amp, other than that I have no clue what else to search for, so I have no clue how to acquire another fuse like it needs.

Again, it's not an ideal repair, but it works. In the end this Gameboy Color has been repaired in so many different ways, but it keeps on ticking. I would love to get it fully repaired, but the fuse, and especially an OEM switch, just aren't anywhere on the market, that I can find. Worst case I'll use it until it pops, but until that day I'll keep patching it together like an old, forlorn teddy bear.